Criterion Games is known for their Burnout and the new Need for Speed games. They brought the world a new Road Rage game for this generation. The idea of cars, speed, and crashing is already a perfect formula and seeing it executed the way Criterion Games has is any gamer’s wet dream. But to this day, one game in the Burnout series has stood out more than others Criterion has put out, and that game is Burnout 3: Takedown. I played this game a lot. And I mean a lot. I love cars. I love speed. And I love crashing. So, how can I say no to a game like this? The attention this game got back in the days was pretty high, but still I believed it didn’t get the recognition it deserved. I have never played Burnout or Burnout 2: Point of Impact, but through ratings and word of mouth, the third installment was and still is the best in the franchise.
Developed and released on September 7, 2004, I learned how to trash talk and crash in a way that you would call art. The game was developed for both the Playstation 2 and the Xbox. Surprisingly Acclaim, the original publisher, bankrupted before this game released and it was EA Games coming to the rescue and publishing this game after a few changes were made. I must say, usually EA Games gets a lot of flak from the gaming community (and rightfully so), but they did one thing right and published one of my favorite childhood games of all time.