I should let you all know…I never finished Final Fantasy VII. I know, I know. Flame me. Troll me. Abuse me all you want, but I just never got around to finishing the damn game. The same goes with Final Fantasy VIII and Final Fantasy X (never really had the chance to play Final Fantasy IX). The one Final Fantasy game I did get to finish was the one not a lot of people liked (if I remember correctly) when it came out. The reason I actually loved this game was mainly because of the story. The story was something Square Enix boldly gone where it never has gone before.
Final Fantasy XII was released on March 16, 2006 and the last Final Fantasy to be exclusive to the PS2 since Final Fantasy VII. The story wasn’t your typical end-of-world thanks to some crazy guy obtaining unimaginable power or some monster wanting to destroy the world just because it fucking wants to. No, the story revolved around politics, power struggles, deception, tragedy, and vision. In the country of Ivalice, two great nations, the eastern Rozarrian Empire and the western Imperial Archadia, are in the midst of a great war between the two. Two smaller kingdoms, Dalmasca and Nabradia are in the middle of both great nations and are being targeted by Imperial Archadia. The story is full of deceit, political issues, and war. The story felt modern and fresh, as if Square Enix was highlighting an issue of what could happen in the real world.
I usually buy or receive video games based on viewing multiple reviews to get a better idea on the games worth getting. The higher-rated games are always going to be at the top of my list, but once in a while, an average or bad video game will come across my gaming history. Mission: Impossible is one of the few games that sneaked through my “good games security checkpoint” and it wasn’t a pleasant experience.
Mission: Impossible wasn’t terrible, but it wasn’t great either. The sound was terrible, the graphics weren’t excellent, the controls were wonky, but there was some solid gameplay. Ocean could have made the game better if they just fine-tuned the game a little bit more, but either time wasn’t on their side or they probably just wanted to release it after the movie came out. It’s a shame they didn’t do a better job. Continue reading
The name is Bond. James Bond. BAM! Who doesn’t want to be a badass spy with some badass toys. GoldenEye 007, for the Nintendo 64, redefined friendships all across the world on August 25, 1997. Almost 25 years has passed since one of the greatest movie games ever made. Hell, it was one of the best FPS shooters of all time and it was all thanks to Rare’s (the game developers) great vision for both the single player and multiplayer.
Silence is golden.
Kids all across the world were in for a treat, when Rare released this game. However, it wasn’t a game that probably wasn’t viewed as a must-have title in the beginning because well…it was based off a movie. Movie games are notoriously crappy. Holy crap, that is an understatement. Especially in 1997, there were a very few games (and I mean few) that were decent enough to play. So GoldenEye 007 already had its hands full with anticipation from gamers. Well luckily, or should I say thankfully, Rare did a damn good job (and that was an understatement too). Continue reading
Genesis. The beginning of the simulation racer genre. The original and unforgettable game that brought real world cars and racing to the masses. Who knew, in December 23, 1997, an unknown company by the name of Polyphony Digital is going to make one of the greatest games of all time. Gran Turismo took the world by storm, by showing the masses what a game can be like on the PS1. Kazunori Yamauchi, the mastermind behind Gran Turismo, is also a fan of cars and used that to bring his passion to life. Gran Turismo became a household name, all thanks to this one game. One of the most beloved racing franchises ever made and the most successful, because there was no competition (until Forza Motorsport came out in 2005!) against this game.
May not be the best car, but then again it was fun to make it go on two wheels.
First off, I didn’t know much about cars before this game came out. I loved racers, because it was simple like Cruisin’ USA and Ridge Racer, but damn after playing this game, it changed everything. I learned about car control, weight distribution, car/tuner parts that I never knew existed, and the introduction to cars never seen on the shores of the USA. I not only learned how to play a simulation racer, but it taught me a lot about cars. Unless I was playing You Don’t Know Jack, games never taught you anything related to the real world. Continue reading
It’s the 10 year anniversary of the most influential and controversial game of all time. Rockstar Games brought out Grand Theft Auto III on October 22, 2001 and boy did it take the world by storm. It was one of the greatest game ever of all time and without it, we wouldn’t have games like today without GTA III.
The silent protagonist (or antagonist, whichever you prefer).
The story starts off with a silent protagonist (known as Claude Speed later in GTA games) robbing a bank with a few of his cohorts. He is set up by his girlfriend and shot and left to die. The cops detain Claude and eventually haul him to prison. However, on the way he escapes thanks to another prisoner and starts his life all over again…well a life of revenge that is. He wants to get back at the people who screwed him and his life over. Claude’s adventures go from killing other mobsters to helping a porn store. The variety of missions were crazy, but the biggest thing was not the missions, but the gaming world itself. Continue reading