I usually buy or receive video games based on viewing multiple reviews to get a better idea on the games worth getting. The higher-rated games are always going to be at the top of my list, but once in a while, an average or bad video game will come across my gaming history. Mission: Impossible is one of the few games that sneaked through my “good games security checkpoint” and it wasn’t a pleasant experience.
Mission: Impossible wasn’t terrible, but it wasn’t great either. The sound was terrible, the graphics weren’t excellent, the controls were wonky, but there was some solid gameplay. Ocean could have made the game better if they just fine-tuned the game a little bit more, but either time wasn’t on their side or they probably just wanted to release it after the movie came out. It’s a shame they didn’t do a better job. Continue reading
What do you get when Hironobu Sakaguchi (producer and creator of the Final Fantasy series), Yuji Horii ( the creator and director of the Dragon Quest series), and Akira Toriyama (famous for drawing the Dragon Ball series) come together to create a game? Chrono Trigger, one of the biggest and most ambitious projects at the time and came out to be a critical success. I consider Chrono Trigger to be my number one all-time favorite game. Of. All. Time. That is obviously just one opinion and my opinion. But, let me assure you that Chrono Trigger is still one of the best games ever created. First released for the Super Nintendo on March 11, 1995 (damn, that’s a long time ago), it has been ported multiple times to systems like the original Playstation and the Nintendo DS.
This game is one crazy ride.
Genesis. The beginning of the simulation racer genre. The original and unforgettable game that brought real world cars and racing to the masses. Who knew, in December 23, 1997, an unknown company by the name of Polyphony Digital is going to make one of the greatest games of all time. Gran Turismo took the world by storm, by showing the masses what a game can be like on the PS1. Kazunori Yamauchi, the mastermind behind Gran Turismo, is also a fan of cars and used that to bring his passion to life. Gran Turismo became a household name, all thanks to this one game. One of the most beloved racing franchises ever made and the most successful, because there was no competition (until Forza Motorsport came out in 2005!) against this game.
May not be the best car, but then again it was fun to make it go on two wheels.
First off, I didn’t know much about cars before this game came out. I loved racers, because it was simple like Cruisin’ USA and Ridge Racer, but damn after playing this game, it changed everything. I learned about car control, weight distribution, car/tuner parts that I never knew existed, and the introduction to cars never seen on the shores of the USA. I not only learned how to play a simulation racer, but it taught me a lot about cars. Unless I was playing You Don’t Know Jack, games never taught you anything related to the real world. Continue reading